• Chuck Rock II was notable for its Acid jazz soundtrack. The end credits thank various contemporary Acid jazz bands, presumably listing them as influences.
The story in this Chuck Rock game takes up a little while after the end of the first game. As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter. Well, he was successful in his efforts, and now Chuck and Ophelia are married. Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him. Now it is up to Junior to rescue his dad! The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach. Around the time of the game's release, Core commissioned a comic strip in the long-running UK children's magazine LookIn, centering on the day-to-day lives of Chuck, Ophelia and Junior. As a meta-referential joke, Chuck Jr owned a 'SteggaDrive' console, as a reference to the Genesis' European Mega Drive name. A year later the magazine was closed (after almost 25 years), and the final strip saw Chuck being swept away from his boat, presumed dead but washing up on a tribal island and being revered as a God - as an inexplicable comic touch, mourners at his 'funeral' included then-Prime-Minister John Major.